When choosing a source file for texturing a 3D wall with a brick pattern, regularity is key. But I didn’t go that route with this texture. I wanted instead a texture full of irregularities, something that looked very weathered and very old. So I chose an image of a Roman wall to create a pattern of. The biggest draw back is the actual history of the wall it’s self. The bottom of some Roman walls could be centuries older that the top, so there is an noticeable layering in the architecture.
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This still life was set up at Bellevue University as a graded assignment instructed by Mike Giron. The painting is an exercise in under-painting, a way of painting shapes instead of drawing them. No pencil, just wet paint, and a keen eye for shapes. After two sessions I brought the piece home painted a few unifying glazes across it and brought the colors together.









